Current News

Sept 28, 2009
Z-Day - Site, Sound and Errrr A.I. View the pathfinding system in action as Andy Rollins writes about ZDay's NavMesh system.

Sept 15, 2009
Read Derrick Bozkurt's blog about composing the Main Theme Music for ZDay. You can also listen to the music.


Links:

arrow ZDay Forums
arrow Design Document
arrow Arrowhead Games

 

News and Blogs

 

Z-Day - Site, Sound and Errrr A.I.

- Andy Rollins (Sept 28, 2009)

It's been quite a few months since my last blog regarding Z-Day and us starting to delve into developing a Pathfinding solution for Torque using a NavMesh rather than the more traditional waypoint grids used in the resource posted on the site. Read more...

 

Composing for Z-Day

- Derrick Bozkurt (Sept 15, 2009)

One of the most expressive of the arts, music can have a huge emotional impact on the listener, and plays a critical role in any production. Today, I thought I would share some of the efforts that go into producing a piece of music for the anticipated video game, "Z-Day". From scoring the music, to mixing and mastering the final product, let's take a look at how the main theme music was created for "Z-Day". Read More...

 

October Pre-Alpha Announcement

- Darrian (Sept 10, 2009)

Hello ZDay fans! This is Darrian (Chris Greene), the new Public Relations agent for Arrowhead Games. This is the first in a series of dev blogs that will be posted throughout the development process of ZDay. Read More...